Memento

📝 Context

For a class project on Lifestyle, my team tackled 'post-party blues,' a deeply human experience. I led exploratory research and guided our iterative design process, resulting in the highest grade in our cohort.

🤝 Role

Product Designer & Product Manager

⌛️ Timeline

Jul 2023 - Nov 2023

👯‍♀️ Team

Vivian Truong + 2 Team Members

🏆 Achievements

Highest Mark in Cohort

💼 My Role

I wore many hats in this project, shaping the strategy, research, and design from start to finish.

👩‍💻 Product Designer & Product Manager

Led the team through ambiguity and structure—from idea to high-fidelity prototype.

Led the team through ambiguity and structure, from idea to high-fidelity prototype.

🔍 Research

Conducted interviews, surveys, and online ethnography to uncover key emotional pain points.

✍️ Synthesis

Co-created personas, journey maps, and defined the problem space.

🎨 Design

Sketched early concepts, prototyped interactions, and co-built the visual identity and design system.

🧪 Testing

Ran usability testing (think-alouds, SUS surveys), analysed results, and iterated the product.

📋 Project Management

Kept timelines on track, ensured alignment, and drove key decisions throughout.

🧐 The Problem

Events. Parties. Concerts. Whether or not you’ve been to one in a while. We will always have to wonder about: after.

In our lifetimes, we spend most of it wondering about the ‘what-ifs’

Vivian Truong

Vivian Truong

95%

of young adults today are attending events, having fun and making memories.

95%

of young adults today are attending events, having fun and making memories.

(Friese & Grube, 2014)

64%

are leaving them feeling stressed, anxious and fatigued.

64%

are leaving them feeling stressed, anxious and fatigued.

(Parker, 2018)

Even the world’s biggest extroverts admit that they get post-party blues:

Kim Kardashian
Kim Kardashian

“I’m not even going to lie, you guys be making me feel FOMO like why didn’t I go to the Grammys like post-party blues for real”

- Kim Kardashian

(Kardashian, 2023)

What if we altered what after looked like?

Today, audiences are creating hundreds of thousands of group chats and event pages via DMs on countless social media platforms just to convey the simple information of event details.

Instagram and Facebook have varying modes of event creation platforms, often used by university societies and sometimes, young adults and teenagers, but no-one has thought about how these outings are affecting people post-event.

🧠 The Solution

Memento: Why just reminisce about events when you can relive them, prolong those memories and anticipate future ones?
Four mobile screens showing key stages of the Memento app: viewing event photos, receiving an invite, sharing a photo with real-time reactions, and reliving moments through a stylised recap.
Four mobile screens showing key stages of the Memento app: viewing event photos, receiving an invite, sharing a photo with real-time reactions, and reliving moments through a stylised recap.
Four mobile screens showing key stages of the Memento app: viewing event photos, receiving an invite, sharing a photo with real-time reactions, and reliving moments through a stylised recap.

From invite to afterglow, Memento helps you personalise, reconnect and relive every moment.

⌛️ The Process (Roughly)

We followed the Double Diamond model to guide our thinking, from broad exploration to focused delivery. This helped us move from problem discovery to solution testing in a structured but flexible way.

A diagram of the Double Diamond design process, showing two side-by-side diamonds. The first diamond is labeled “Discovery” and “Define” in pink, and the second is labeled “Develop” and “Deliver” in blue. Each diamond represents a phase of divergent and convergent thinking.
A diagram of the Double Diamond design process, showing two side-by-side diamonds. The first diamond is labeled “Discovery” and “Define” in pink, and the second is labeled “Develop” and “Deliver” in blue. Each diamond represents a phase of divergent and convergent thinking.

The Double Diamond model guided our process from open exploration to focused delivery.

💭 Discovery

Primary Research

After undergoing secondary research, we conduced the triangulation method of surveys, semi-structured interviews and online ethnography surrounding the following research questions:

😳 How does the presence of shyness or sociability influence the experience of post-party blues and the effectiveness of existing strategies?

😳 How does the presence of shyness or sociability influence the experience of post-party blues and the effectiveness of existing strategies?

🥲 What kind of negative thoughts and feelings are young people having after a festive season, event or party?

🥲 What kind of negative thoughts and feelings are young people having after a festive season, event or party?

😅 How and why are young people engaging in social debriefing sessions with their friends after events?

😅 How and why are young people engaging in social debriefing sessions with their friends after events?

In total we conducted:

Surveys

A visual summary of research methods used: survey screenshot with 90 responses, a Zoom grid of 14 interview participants, and screenshots of online forum threads from over 30 forums, grouped under Surveys, Interviews, and Online Ethnography.
A visual summary of research methods used: survey screenshot with 90 responses, a Zoom grid of 14 interview participants, and screenshots of online forum threads from over 30 forums, grouped under Surveys, Interviews, and Online Ethnography.

📝 90 Responses

Interviews

🗣️ 14 Participants

Online Ethnography

🌐 30+ Forums

And… What did this tell us?

What are the primary challenges you face in maintaining consistent, meaningful, and in-person connections with your adult friends?

What are the primary challenges you face in maintaining consistent, meaningful, and in-person connections with your adult friends?
What are the primary challenges you face in maintaining consistent, meaningful, and in-person connections with your adult friends?

We discovered that digital distractions, communication barriers and social anxiety were the most prevalent challenges, sparking further inquiries into the reasons behind people experiencing these particular feelings.

| Why are people leaving parties feeling so empty?

Who experienced post-party feelings?
Introverts vs Extroverts

Who experienced post-party feelings?Introverts vs Extroverts
Who experienced post-party feelings?Introverts vs Extroverts

The occurrence of post-event feelings appears to be evenly distributed between introverts and extroverts, suggesting that the post-event experience is not significantly skewed towards a specific personality type.

Three colourful chat bubbles containing user quotes about post-event emotions, including feelings of nostalgia, regret, and confusion after social events.
Three colourful chat bubbles containing user quotes about post-event emotions, including feelings of nostalgia, regret, and confusion after social events.

Direct quotes showing how users experience emotional lows after events.

I learned how to hold space for quiet, complicated feelings. This part of the process showed me how common emotional burnout is, even among extroverts, and how design can offer comfort as well as solutions.

I learned how to hold space for quiet, complicated feelings. This part of the process showed me how common emotional burnout is, even among extroverts, and how design can offer comfort as well as solutions.

📝 Define

We sorted the notes from the online ethnography + survey + interviews and categorised them to find commonalities.

A digital whiteboard filled with coloured sticky notes clustered under themes like "Negative post-party effects," "Change of lifestyle," and "Individual Recovery," showing thematic analysis of user research.
A digital whiteboard filled with coloured sticky notes clustered under themes like "Negative post-party effects," "Change of lifestyle," and "Individual Recovery," showing thematic analysis of user research.

Clusters of sticky notes from our FigJam board, used to group and analyse insights across all three research methods.

After synthesising and analysing our key findings, we identified 5 key insights:

Societal Pressure

Experiencing pressure to swiftly transition, maintain productivity amidst post-event emotions, and feeling compelled to update others despite facing negativity.

Societal Pressure

Experiencing pressure to swiftly transition, maintain productivity amidst post-event emotions, and feeling compelled to update others despite facing negativity.

Returning to Routine

Greater anticipation of an event correlates with reduced post-event sadness and suggests a prolonged recovery period, while young individuals may experience confusion and diminished sense of purpose upon returning to normalcy after adrenaline-filled activities (Poole et al., 2020).

Returning to Routine

Greater anticipation of an event correlates with reduced post-event sadness and suggests a prolonged recovery period, while young individuals may experience confusion and diminished sense of purpose upon returning to normalcy after adrenaline-filled activities (Poole et al., 2020).

Individual Recovery

Balancing productive and relaxing activities, including moments of isolation for social battery recharge, helps in managing post-event emotions and regaining routine momentum.

Individual Recovery

Balancing productive and relaxing activities, including moments of isolation for social battery recharge, helps in managing post-event emotions and regaining routine momentum.

Social Reconnection

Sharing personal narratives to enhance understanding, processing emotions through collective experiences, and nurturing relationships via ongoing communication.

Social Reconnection

Sharing personal narratives to enhance understanding, processing emotions through collective experiences, and nurturing relationships via ongoing communication.

Distilling pain points into five insights taught me how to translate messiness into meaning. It reminded me that good design starts with empathy, and that emotional nuance deserves structure too.

Distilling pain points into five insights taught me how to translate messiness into meaning. It reminded me that good design starts with empathy, and that emotional nuance deserves structure too.

💡 The Problem Statement

After exciting events, young people often feel a mix of emotions like nostalgia, emptiness, and social fatigue post-event. These feelings can get worse when they try to ignore their emotions or rush back to being productive.

And whilst there are plenty of ways to bounce back after events, it's still tough for many to unwind and hold onto those special memories.

Who are we designing for?

We categorised our interviewees among different demographic and event-going factors using a data sheet. These factors range from whether they are female or male to whether they are productive or restful during the post-event phases.

We identified interviewees with similar traits, resulting in two extroverted and one introverted personas along the introvertedness spectrum. They were categorised based on the events they mainly discussed: travel, concerts, or parties.

A visual spreadsheet-style persona chart titled “Data sheet Personas.” Rows compare participants across behavioural traits during the Post-Event Phase (PEP), such as introvert/extrovert, values interaction, restful/productive, and how PEP affects emotions. Coloured blocks represent different individuals, grouped by patterns and circled for visual clarity.
A visual spreadsheet-style persona chart titled “Data sheet Personas.” Rows compare participants across behavioural traits during the Post-Event Phase (PEP), such as introvert/extrovert, values interaction, restful/productive, and how PEP affects emotions. Coloured blocks represent different individuals, grouped by patterns and circled for visual clarity.

Persona data sheet comparing participant traits and behaviours during the post-event phase.

Meet our Users

Image of Mary
Image of Mary

Mary

"Reconnecting with friends after the event is probably really important because I like to catch up and see what everyone's experience was.”

Image of Chris
Image of Chris

Chris

"I try to enjoy the moment because I am aware that it won't last. Life's too short to dwell on what might be passing by."

Image of Tanya
Image of Tanya

Tanya

"I just wish I could have talked to more people for longer. Because I talk to people on a surface level, just small talk.”

Storyboarding

Articulating the challenges encountered during the emotional and social integration process of an individual grappling with anxiety at social gatherings.

We've crafted a User Journey map featuring Mary, illustrating the dynamic evolution of experiences from initial reluctance and social withdrawal to gradual adaptation and heightened anxiety throughout all stages of an event.

Mary’s journey through a party shows emotional highs, lows and reflection after using Memento.
Mary’s journey through a party shows emotional highs, lows and reflection after using Memento.

Mary’s journey through a party shows emotional highs, lows and reflection after using Memento.

Crafting personas helped humanise our research. I began to see design not just as a tool for solving problems but as a medium for honouring people’s lived experiences.

Crafting personas helped humanise our research. I began to see design not just as a tool for solving problems but as a medium for honouring people’s lived experiences.

📦 Develop

We explored a wide range of ideas using three ideation techniques. After multiple rounds of concepting and critique, we condensed our creativity into three rough concepts.

So… How did we choose our direction?

We built a decision matrix to evaluate each idea based on:

👍

Likeability

👍

Likeability

💡

Interest factor

💡

Interest factor

📈

Market Demand

📈

Market Demand

Memento earned high scores, not just for its flexibility, but because it allowed us to explore emotional depth without enforcing a rigid structure.

| “It felt open-ended, but personal. The story could belong to anyone.”

That said, ideas from other concepts (Stash and Memory) were too strong to ignore. We brought the best of each into Memento’s final direction.

Prototyping

Our team had undertaken 4 rounds of tests throughout prototyping from Mid fidelity to High Fidelity

Six outlined sticker-style icons of a folded note, each in a different colour: green, blue, yellow, pink, purple and orange. Below each icon is a label representing different mood tags such as reflective, grateful or bittersweet.
Six outlined sticker-style icons of a folded note, each in a different colour: green, blue, yellow, pink, purple and orange. Below each icon is a label representing different mood tags such as reflective, grateful or bittersweet.
Six outlined sticker-style icons of a folded note, each in a different colour: green, blue, yellow, pink, purple and orange. Below each icon is a label representing different mood tags such as reflective, grateful or bittersweet.

Sketching the Foundation

Before diving into wireframes, we mapped out the structure and flow of Memento through low-fidelity sketches. This helped us:

💡

Identify essential screens early on and map them out

💡

Identify essential screens early on and map them out

📊

Focus on information hierarchy and user flow

📊

Focus on information hierarchy and user flow

👉

Spot gaps in logic before committing to a direction

👉

Spot gaps in logic before committing to a direction

A grey FigJam board showing wireframe sketches of mobile screens with handwritten annotations on layout and functionality.
A grey FigJam board showing wireframe sketches of mobile screens with handwritten annotations on layout and functionality.

Early wireframe sketches with layout notes and design ideas.

These sketches weren’t about perfection; they were about asking, “What does emotional reflection look like on a screen?”

Instead of showing individual screens out of context, we laid out the full app flow, annotated with insights, interaction notes, and key moments we wanted to test later.

Low-Fidelity Prototyping

Upon finalising sketches, low fidelity prototyping was utilised for the purpose of laying out broad concepts early within the design process. Out of multiple iterations, some significant iterations included:

🧠 Considering the Thumb Zone

Efficiency & Usability

We noticed that users interact most with the bottom-right area of the screen, where their thumb naturally rests (Nielsen Norman Group, 2016). So we placed Memento’s CTAs and emoji selectors in this “thumb zone” to make the interface feel effortless and intuitive.

Two UI mockups. One shows emoji reactions above a photo. The other displays a vertical menu with icons labeled NOTE, LINK, IMG, and X.
Two UI mockups. One shows emoji reactions above a photo. The other displays a vertical menu with icons labeled NOTE, LINK, IMG, and X.

Interface ideas for emoji reactions and memo input tools.

🧩 Widget-Based Interaction

Consistency & Memorability

Instead of showing full pages for each input, we designed “memo widgets”, modular elements users could layer, rearrange, or remove. Rounded corners and a soft visual hierarchy were used to reduce cognitive load (Tey, 2022), especially during vulnerable post-party moments.

Side-by-side view of a hand-drawn sketch and a grey wireframe of a “Leave a Note” widget with editable text blocks.
Side-by-side view of a hand-drawn sketch and a grey wireframe of a “Leave a Note” widget with editable text blocks.

Sketch and wireframe of a note-taking widget for user entries.

This phase pushed me to embrace imperfection and ambiguity. Sketching for emotion rather than clarity taught me to trust intuition and to design for the in-between moments, not just the main ones.

This phase pushed me to embrace imperfection and ambiguity. Sketching for emotion rather than clarity taught me to trust intuition and to design for the in-between moments, not just the main ones.

Mid-Fidelity Prototyping

After validating our structure in low-fidelity, we moved into mid-fidelity to refine our interaction flow and content logic. This stage was all about clarity, usability, and preparing for high-fidelity implementation.

Out of multiple iterations, two key improvements stood out:

🎛 Delegating Customisation Options

Clarity & Cognitive Load Reduction

We split event customisation into two clear categories:

✏️

Detail-oriented (e.g. date, location, description)

✏️

Detail-oriented (e.g. date, location, description)

🎨

Appearance-oriented (e.g. theme, layout, color)

🎨

Appearance-oriented (e.g. theme, layout, color)

A four-screen UI flow for editing event appearance and details, including time, location, cover photo, font and colour customisation.
A four-screen UI flow for editing event appearance and details, including time, location, cover photo, font and colour customisation.

UI flow for editing event details and visual appearance.

This separation created a clearer UI and allowed users to focus on one type of decision at a time. It also laid the foundation for improved input methods and a stronger information hierarchy.

📅 Adjusting Input Flexibility

Efficiency & Accessibility

In Lo-Fi, users could only select a date from the calendar. In Mid-Fi, we added a second option: manual input via keyboard. This gave users greater flexibility, especially for fast input or editing on the go.

We also included end date visibility, helping users better understand the duration of events.

Two screens showing a calendar-style date and time selector within an event banner interface.
Two screens showing a calendar-style date and time selector within an event banner interface.

Calendar interface for selecting event start and end times.

What We Learned from Testing

To evaluate our mid-fidelity prototype, we tested static frames with participants using three complementary methods. These sessions helped us understand usability, emotional clarity, and interaction flow.

Think-Aloud interviews

Three students gathered at a window-side desk reviewing papers and laptops during a design session.
Three students gathered at a window-side desk reviewing papers and laptops during a design session.

📝 5 Participants

Cognitive Walkthroughs

A photo of a printed usability test worksheet with handwritten user feedback in several rows.
A photo of a printed usability test worksheet with handwritten user feedback in several rows.

🗣️ 10 Participants

System Usabiity Scale

Three students seated at a table conducting a usability test using phones, worksheets and laptops.
Three students seated at a table conducting a usability test using phones, worksheets and laptops.

🎙️ 15 Responses

After transcribing the sessions, we used affinity mapping to group key observations. From these clusters, we created an Insights Table that captured recurring patterns and design implications.

Affinity Mapping

A FigJam board showing a wall of digital sticky notes categorised by usability metrics like Efficiency, Memorability and Learnability.
A FigJam board showing a wall of digital sticky notes categorised by usability metrics like Efficiency, Memorability and Learnability.

Analysing test feedback using UX heuristics.

Insights Table

A usability evaluation table comparing feedback across different interface components with written comments, priority levels and emoji ratings.
A usability evaluation table comparing feedback across different interface components with written comments, priority levels and emoji ratings.

Detailed evaluation table mapping user feedback and design impact.

Here, I learned how small interface decisions could have a big emotional impact. Segmenting information and simplifying choices helped us reduce user overwhelm and meet them with more care.

Here, I learned how small interface decisions could have a big emotional impact. Segmenting information and simplifying choices helped us reduce user overwhelm and meet them with more care.

High-Fidelity Prototyping

After synthesising feedback from multiple testing rounds, we prioritised iterations based on their impact on usability, alignment with our problem statement, and frequency of friction across users.

We then integrated these insights into a refined high-fidelity prototype, following a consistent design system that balanced emotional sensitivity with clarity. Below are ta few examples of our iterations:

1. Clearer Visual Hierarchy for CTAs

Memorability

To address confusion around tappable vs. static elements, we adjusted button styling to create clearer visual contrast. This resolved mis-taps and helped guide users more intuitively through the interface.

Improved: scan flow, CTA consistency, and button memorability

Side-by-side comparison of buttons for Create Event and Scan QR Code. Left uses teal, right uses black styling.
Side-by-side comparison of buttons for Create Event and Scan QR Code. Left uses teal, right uses black styling.

Updated button styling for clarity and hierarchy.

2. Simplified Font Selection

Effectiveness

We revamped the typeface selector to reduce friction and cognitive load. Users could now pick from a curated list of font previews or type in their choice, making the interface more accessible for both beginners and advanced users.

Improved: accessibility, flexibility, and customisation experience

Comparison of font selection. Left shows manual text input, right shows tap-to-select font tiles.
Comparison of font selection. Left shows manual text input, right shows tap-to-select font tiles.

Replaced text input with visual font selection tiles.

3. Smarter Emoji Input

Efficiency

Users expressed frustration with having to manually dismiss the keyboard after emoji input. We added an automatic keyboard-close action after emoji selection to streamline the process.

Improved: input efficiency and reduced cognitive overhead

Left shows a Done button alone, right shows it integrated in an emoji keyboard interface.
Left shows a Done button alone, right shows it integrated in an emoji keyboard interface.

Placed Done button in context of emoji selection flow.

4. Selection Feedback for Media

Memorability

Users often lost track of their selection when browsing framed memos. We added subtle dot indicators and improved border treatment to help users understand their current position and confirm selection feedback.

Improved: memorability, feedback, and user confidence

Side-by-side image strip showing visual media thumbnails. Right adds gold frame styling to selections.
Side-by-side image strip showing visual media thumbnails. Right adds gold frame styling to selections.

Improved visual styling of selected media thumbnails.

Testing taught me that how people feel matters just as much as what they do. Watching users hesitate or smile reminded me that emotion is a key usability signal.

Testing taught me that how people feel matters just as much as what they do. Watching users hesitate or smile reminded me that emotion is a key usability signal.

A Brand Transformation

Before integrating interaction into our design, we conducted a casual Think-Aloud session with two participants—one expert, one target user.

Their feedback sparked more than minor UI fixes. It triggered a full-on brand rethink.

Before integrating interaction into our design, we conducted a casual Think-Aloud session with two participants: one expert, one target user.

Their feedback sparked more than minor UI fixes. It triggered a full-on brand rethink.

| “This looks like it was made for someone’s mum.”

Two moodboards showing reference images. Left shows UI references, right shows party photos and visual inspiration for Memento.
Two moodboards showing reference images. Left shows UI references, right shows party photos and visual inspiration for Memento.

Moodboards showing visual references and party aesthetics.

Originally, our colour palette leaned into orange and blue, chosen for their associations with optimism and warmth, especially for users in a reflective, post-event phase. But in practice, it conveyed what one designer described as:

“An outdated grandma feel.”

So, we pivoted. We moved to a black-and-white base with neon blue accents, evoking a nostalgic, photo-journal vibe.
We paired it with lowercase headings, emojis, and soft grunge textures to make it feel more casual than corporate.

The final aesthetic channels early 2000s memory-keeping, reimagined for a Gen Z audience.

Reworking the brand identity showed me that visual design is not just about style. It shapes how safe and seen users feel. The pivot reminded me to design with people, not just for them.

Reworking the brand identity showed me that visual design is not just about style. It shapes how safe and seen users feel. The pivot reminded me to design with people, not just for them.

Building Our Interactions

Once our visuals and structure were in place, we brought our mockups to life using interactive prototypes in Figma.

We began with expert reviews to identify usability risks, then ran unmoderated think-aloud tests with target users to gather behavioural insights at scale.

🧪 Our research methods:

Expert Testing

Sticky note board grouped by features like onboarding, memos, and reactions. Notes are colour-coded by severity.
Sticky note board grouped by features like onboarding, memos, and reactions. Notes are colour-coded by severity.

Heuristic evaluation notes grouped by section.

📝 2 Heuristic Evaluations, enabling experts to engage in discussions and reach consensus on usability issues.

User Testing

Participant breakdown by location, device, operating system, and browser. Majority are from Sydney using desktop Chrome.
Participant breakdown by location, device, operating system, and browser. Majority are from Sydney using desktop Chrome.

Demographics of usability test participants.

🗣️ 15 unmoderated think-aloud tests using Loop11 software, enabling us to capture insights from our target users through a comprehensive dataset.

This helped us identify subtle UX issues, including one we hadn’t expected:

 📱 Are users easily learning what “label” means?

One of our most impactful changes came from improving how users add links within Memento.

💡 The Problem

Users were confused by the label toggle and unsure whether link titles were required. The interface wasn’t accessible, and the flow lacked clarity.

Side-by-side comparison of link entry fields. Right version shows clearer display label and link separation.
Side-by-side comparison of link entry fields. Right version shows clearer display label and link separation.

Improved input fields for clearer link labelling.

So what did we do?

Replaced the toggle with simple hint text: “(Optional)”
→ Clearer, less cognitive effort

🧩

Reordered the fields to follow expected patterns
→ Title first, then link. Easier to scan.

📚

Renamed “label” to “display label”
→ More descriptive and guest-friendly

⚫️

Moved labels outside the field
→ Improved accessibility and contrast for WCAG compliance

This was where polish met purpose. Iterating interactions based on real feedback taught me to stay responsive and flexible, and to treat friction as an invitation rather than a failure.

This was where polish met purpose. Iterating interactions based on real feedback taught me to stay responsive and flexible, and to treat friction as an invitation rather than a failure.

🎨 Brand and Visual Identity

Visual Motifs

Inspired by film photography and zine culture, our visual language aimed to capture a sense of nostalgia and emotional warmth. We blended analog charm with modern UI to create a product that feels both familiar and fresh, reminiscent of a bygone era, but tailored for Gen Z.

A collage of selected party images, shown in a grid layout with square checkboxes in corners.
A collage of selected party images, shown in a grid layout with square checkboxes in corners.

Photo selection grid for creating party recaps.

Film Photography

We focused on captivating Gen Z audiences, striving to achieve the highly sought-after vintage film aesthetic, which is immensely popular.

Three colourful recap screens showing stats like photos taken, top songs, and number of guests from the event.
Three colourful recap screens showing stats like photos taken, top songs, and number of guests from the event.

Event summary screens for Memento Wrapped.

Digital Zines

We wanted to convey the app as one that's fun and accessible, making users excited to start their new journey with Memento.

Design System

A shared design system helped us create a cohesive, scalable, and professional UI, ensuring every component felt consistent across screens.

A design system layout showing typography, brand colours, logo variations, and button states in the Memento UI.
A design system layout showing typography, brand colours, logo variations, and button states in the Memento UI.

Core style guide including type, colour, logo and buttons.

Committing to a design system helped me scale with intention. It reinforced the idea that structure supports clarity, collaboration, and emotional safety, not just consistency.

Committing to a design system helped me scale with intention. It reinforced the idea that structure supports clarity, collaboration, and emotional safety, not just consistency.

🧠 The Final Product

Two tilted phone mockups showing the Memento app—one with a party album and one with a Memento Wrapped recap screen.
Two tilted phone mockups showing the Memento app—one with a party album and one with a Memento Wrapped recap screen.

Mockup showing party albums and Memento Wrapped.

Memento: Why just reminisce when you can relive?

Your digital sanctuary, where event memories find a home in beautifully curated, emotionally resonant albums.
Memento: Why just reminisce when you can relive?

Your digital sanctuary, where event memories find a home in beautifully curated, emotionally resonant albums.

⭐️ Key Features

A phone screen showing a grid of photos under an event banner. Buttons at the top include dress code, playlist and poll.
A phone screen showing a grid of photos under an event banner. Buttons at the top include dress code, playlist and poll.

Join

Join

Join

Either invite or join a memo book and begin sharing your precious memories!

After recieving a text blast, hop into Memento and tap into your digital memory capsule.

Either invite or join a memo book and begin sharing your precious memories!

After recieving a text blast, hop into Memento and tap into your digital memory capsule.

Either invite or join a memo book and begin sharing your precious memories!

After recieving a text blast, hop into Memento and tap into your digital memory capsule.

A phone screen showing a grid of photos under an event banner. Buttons at the top include dress code, playlist and poll.
A phone screen showing a grid of photos under an event banner. Buttons at the top include dress code, playlist and poll.

Post

Post

Post

Post polls, song playlists, photos, videos and everything and anything for your friends to see.

Via the '+' button on your bottom right.

Post polls, song playlists, photos, videos and everything and anything for your friends to see.

Via the '+' button on your bottom right.

Post polls, song playlists, photos, videos and everything and anything for your friends to see.

Via the '+' button on your bottom right.

Phone UI with grid of event photos under a party banner. The interaction highlights tab icons changing based on user input.
Phone UI with grid of event photos under a party banner. The interaction highlights tab icons changing based on user input.

React

React

React

Keep yourself in the loop! React to peoples posts and share the love <3

Using our 'RealMoji' feature, use real time photos of yourself as a reaction emoji to peoples memos.

Keep yourself in the loop! React to peoples posts and share the love <3

Using our 'RealMoji' feature, use real time photos of yourself as a reaction emoji to peoples memos.

Keep yourself in the loop! React to peoples posts and share the love <3

Using our 'RealMoji' feature, use real time photos of yourself as a reaction emoji to peoples memos.

A repeat view of the earlier phone screen showing a Memento link preview sent via iMessage.
A repeat view of the earlier phone screen showing a Memento link preview sent via iMessage.

Relive

Relive

Relive

After your party, relive through a slideshow filled with all the stats and fun moments you can think of, generated with the help of AI.

Swipe through a collage of your curated moments.

After your party, relive through a slideshow filled with all the stats and fun moments you can think of, generated with the help of AI.

Swipe through a collage of your curated moments.

After your party, relive through a slideshow filled with all the stats and fun moments you can think of, generated with the help of AI.

Swipe through a collage of your curated moments.

🎥 The Promo Video

📌 Lessons Learnt

After investing significant time into research, testing, and refinement, I walked away with a project I'm genuinely proud of. Along the way, I also picked up a few lessons worth sharing:

💎 The double diamond

Following the double diamond taught us that sometimes, you don’t need to follow frameworks too strictly.

As our process unfolded, we found ourselves layering tests, iterating designs, and revisiting old assumptions in ways the model didn’t always account for. Our takeaway? Be guided by structure, but not bound by it.

📂 File Chaos

Somewhere between our growing design system and evolving Figma files… we got lost.

It wasn’t until late-stage testing that we realised how disorganised components and missing styles slowed us down. From then on, we made it a rule: design systems should scale with fidelity—not after.

📂 File Chaos

Somewhere between our growing design system and evolving Figma files… we got lost.

It wasn’t until late-stage testing that we realised how disorganised components and missing styles slowed us down. From then on, we made it a rule: design systems should scale with fidelity, not after.

🔁 What's Next?

If Memento were to continue, here’s what I’d love to explore next:

📲

Secure IP protections for original features before broader testing or public release.

🏃‍♀️

Run longitudinal field tests to see how real users interact over time.

😂

Address RealMoji compatibility by either collaborating with BeReal or exploring ethical alternatives for live emotion capture.

🎥 That’s a wrap! Thanks for making it to the end (and for sitting through my brain dump).

Thanks for Visiting.

Keep building.

Thanks for Visiting.

Keep building.